Record Streak Freeze rules and Reminder defaults
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -93,8 +93,10 @@ The day a complete Session counts for. Normally its calendar day, except during
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yet; otherwise it counts for the current day.
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yet; otherwise it counts for the current day.
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**Streak Freeze**:
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**Streak Freeze**:
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A saved token that is used automatically to cover a missed day so the Streak survives.
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A saved token that is used automatically to cover a missed day so the Streak survives. One is earned
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per 7 consecutive Streak Days; at most 2 are held. A frozen day shows ❄️ in the calendar. Missing more
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days than Freezes held resets the Streak to 0.
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**Reminder**:
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**Reminder**:
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A local notification sent only if no complete Session exists for the current Streak Day. Two by
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A local notification sent only if no complete Session exists for the current Streak Day. Two by
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default (19:00 and a late-night one); times and on/off are adjustable in Settings.
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default (19:00 and 22:30); each can be switched on/off and moved in Settings. No more than two.
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@@ -25,3 +25,6 @@ Status: Accepted (2026-10-28)
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14. **No UI prototype**: the Streak is built directly in the app.
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14. **No UI prototype**: the Streak is built directly in the app.
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15. **Build order**: setup/data/designs → Library → Plan editor → Player + summary → History, Streak,
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15. **Build order**: setup/data/designs → Library → Plan editor → Player + summary → History, Streak,
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Reminders. Commit and push after each stage; check in after stages 1 and 4.
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Reminders. Commit and push after each stage; check in after stages 1 and 4.
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16. **Freeze rules**: earn 1 per 7 consecutive Streak Days, hold max 2, auto-used on a missed day (❄️);
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more missed days than Freezes resets the Streak.
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17. **Reminder defaults**: 19:00 and 22:30, each toggleable and re-timeable; exactly two slots.
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