Stage 1: project setup, Exercise Library, both Mode designs and the Mode switch

- Flutter Android app on CookIT's stack (provider, shared_preferences, gen-l10n)
- tools/exercise-import turns free-exercise-db into 876 bundled Exercises
  with 1,746 WebP images (20 MB); stretching -> Stretching, rest -> Workout
- ZenStyle tokens per Mode: calm rounded sage/teal with breath ripples vs.
  dark ember-to-red with floor-tape slashes; the theme morphs at each
  Mode's own pace
- Remembered global Mode switch, Plans / Library / History tabs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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CedricandClaude Opus 5.5 committed 2026-10-28 23:18:03 +01:00
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import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'app_localizations_en.dart';
// ignore_for_file: type=lint
/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'localization/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, you’ll need to edit this
/// file.
///
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// project’s Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale)
: localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static AppLocalizations of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations)!;
}
static const LocalizationsDelegate<AppLocalizations> delegate =
_AppLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
<LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[Locale('en')];
/// No description provided for @appTitle.
///
/// In en, this message translates to:
/// **'ZenXercise'**
String get appTitle;
/// No description provided for @modeStretching.
///
/// In en, this message translates to:
/// **'Stretching'**
String get modeStretching;
/// No description provided for @modeWorkout.
///
/// In en, this message translates to:
/// **'Workout'**
String get modeWorkout;
/// No description provided for @modeSwitchLabel.
///
/// In en, this message translates to:
/// **'Mode'**
String get modeSwitchLabel;
/// No description provided for @navPlans.
///
/// In en, this message translates to:
/// **'Plans'**
String get navPlans;
/// No description provided for @navLibrary.
///
/// In en, this message translates to:
/// **'Library'**
String get navLibrary;
/// No description provided for @navHistory.
///
/// In en, this message translates to:
/// **'History'**
String get navHistory;
/// No description provided for @plansTitle.
///
/// In en, this message translates to:
/// **'Your plans'**
String get plansTitle;
/// No description provided for @plansEmptyTitle.
///
/// In en, this message translates to:
/// **'No plans yet'**
String get plansEmptyTitle;
/// No description provided for @plansEmptyBody.
///
/// In en, this message translates to:
/// **'{mode, select, stretching{Put together a stretch routine from the library and it will wait for you here.} other{Put together a workout from the library and it will wait for you here.}}'**
String plansEmptyBody(String mode);
/// No description provided for @libraryTitle.
///
/// In en, this message translates to:
/// **'Library'**
String get libraryTitle;
/// No description provided for @librarySubtitle.
///
/// In en, this message translates to:
/// **'{mode, select, stretching{{count, plural, =1{1 stretch} other{{count} stretches}}} other{{count, plural, =1{1 exercise} other{{count} exercises}}}}'**
String librarySubtitle(String mode, int count);
/// No description provided for @historyTitle.
///
/// In en, this message translates to:
/// **'History'**
String get historyTitle;
/// No description provided for @historyEmptyTitle.
///
/// In en, this message translates to:
/// **'Nothing logged yet'**
String get historyEmptyTitle;
/// No description provided for @historyEmptyBody.
///
/// In en, this message translates to:
/// **'Finished sessions show up here with their date and duration.'**
String get historyEmptyBody;
}
class _AppLocalizationsDelegate
extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();
@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}
@override
bool isSupported(Locale locale) =>
<String>['en'].contains(locale.languageCode);
@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}
AppLocalizations lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en':
return AppLocalizationsEn();
}
throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.',
);
}